Software EngineerThe leading pure-play mobile game software company in the iGame space is hiring a Software Engineer in San Marcos, CA to design and build next-generation automation systems and internal tooling that power the creation, validation, and performance of award-winning mobile games.Their games are played in over 40 countries and consistently rank in the top 10 across major global markets. This role sits at the center of the engineering organization, building intelligent automation and validation systems that ensure scalability, runtime performance, and production readiness across platforms.Responsibilities:Engineer (design and code) automation platforms, validation systems, and internal tooling from scratchArchitect and implement reusable frameworks that integrate directly into CI/CD pipelines and development workflowsDesign and build TypeScript-based automation services and tooling using modern development practicesDevelop AI-assisted validation and performance tooling to support rapid game iterationCollaborate closely with game engineers to embed automation and performance instrumentation at the system levelDrive technical standards and best practices that improve cross-team engineering efficiencyContribute to runtime performance monitoring, startup optimization, and data capture systemsContinuously evaluate emerging technologies, hardware, browsers, and platforms to strengthen automation capabilitiesRequired mindset:Engineer-first mentality with strong ownership of systems and architecturePassion for building scalable tooling that other engineers rely onCuriosity for leveraging AI and automation to solve complex engineering problemsDesire to innovate and elevate technical standards across teamsPassion for gaming and game developmentWilling to relocate if not already within commuting distance to work locationRequired skills:Experienced, confident and proficient at software engineering (TypeScript or C# preferred) and able to pick up programming languages as neededAn aptitude for quickly adopting and improving new technology and technical frameworksA track record of mentorship, direction setting, innovation and leading by exampleEffective influencer within an agile development cell responsible for product quality with the ability to assist with project scheduling.Proficient in SQL Scripts and SQL Server Manager.Experienced with automation on iOS, Android, Windows and MacOSKnowledgeable in performance analysis and performance data capture (start-up and runtime performance).History of success working on multiple projects simultaneously under tight deadlines.Ability to work with others in a demanding and fast paced environment.Excellent verbal and written communication skills.Required experience:Minimum of 5 years of professional software engineering experience (automation, tooling, platform, or product engineering)Candidates must have 2 or more years of mobile app or cross-platform web application experience.Benefits:All benefits begin and are vested immediately.Health care coverageCompany H.S.A. contribution4% 401k matchEligible for up to 25% bonus paid quarterly based on personal and game team performanceLocation:This role is based in San Marcos, CAIt is in-office 5 days per weekRelocation expenses are paidAbout the company:This four studio software engineering company is averaging a 25% annual employee growth rate.
With a median tenure of almost 4 years, employees are embracing the opportunity to innovate and personally contribute to global hit games in the world's leading portfolio of games.With no legacy or corporate entity to serve, this company is adopting leading technologies to deliver new and innovative experiences. Their games are achieving fast market penetration, high player satisfaction and superior quality. They recruit for attitude and aptitude.
They believe the right people will employ their passion for gaming to create great product with minimal supervision/overhead which is the inspiration behind their distributed studio approach to growth. You owe it to yourself to see this amazing alternative to corporate and indie game development.