Unknown Company

Senior Game Technician (VR/Unity)

seattle, wa • Posted Today
Remote Full Time IT & Technology

A leading company specializing in immersive training solutions is hiring a Senior Game Technician (VR/Unity). This remote--out of region TEMP role supports a VR simulation training team and focuses on creating realistic character animations and gameplay systems in Unity.

There is no application deadline for this role.

Senior Game Tech (VR/Unity) Responsibilities:

  • Develop and implement detailed character animations within Unity environments.
  • Design and build animation state machines, blend trees, and IK systems to enhance realism.
  • Collaborate closely with engineers, designers, and artists to ensure seamless integration.
  • Optimize animation performance and interactions for VR experiences.
  • Contribute to creating engaging, gameplay-driven character behaviors and interactions.

Senior Game Tech (VR/Unity) Qualifications:

  • Over 5 years of experience in technical or gameplay animation.
  • Proficiency with Unity and VR or simulation platforms.
  • Skilled in using Maya, MotionBuilder, Blender, or similar tools.
  • Strong understanding of gameplay systems and animation implementation.
  • Knowledge of C# scripting is a plus.

Perks and Benefits:

  • Medical, Dental, and Vision Insurance.
  • Life Insurance.
  • 401(k) Program.
  • Commuter Benefit.
  • eLearning and Ongoing Training.
  • Education Reimbursement.

Eligibility requires working over 30 hours per week on an assignment lasting at least 10 weeks.

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Senior Game Technician (VR/Unity) in seattle at Unknown Company

This position is listed as full time and able to be worked remotely.

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