Roblox is seeking a Principal Software Engineer for the Service Networking team in San Mateo, CA. You will set technical direction for service mesh, design control-plane and data-plane capabilities, and lead migrations across Kubernetes, Nomad, and cloud environments.
You will partner with Security and application teams to enable workload identity, mutual TLS, and enforce traffic policies in production, while driving performance, observability, and deployment automation.
#J-18808-LjbffrPrincipal Software Engineer, Service Mesh & Networking Platform in san mateo at Unknown Company
This position is listed as full time and onsite.