Roblox Corporation in San Mateo, CA, seeks a Principal Software Engineer for Engine Systems to own and innovate on foundational components of the Roblox engine. You will work on the DataModel and engine internals, collaborating with teams to deliver scalable solutions across desktop, mobile, and console platforms.
The role reports to the engineering manager and operates in a hybrid model three days per week (Tue–Thu) at our San Mateo HQ, with opportunities to shape core engine systems and data
#J-18808-LjbffrPrincipal Engine Software Engineer, DataModel (Hybrid) in san mateo at Unknown Company
This position is listed as full time and hybrid.