OpenGL DeveloperLocation: Dearborn, MIType: ContractEssential Skills: ADAS C++ OpenGL DeveloperFeature development in C++ programming with OpenGL (Linux/QNX environment)Unit / Functional TestingWorking knowledge and experience in developing or validation of ADAS featuresRole DescriptionHands on experience in OpenGL.Strong development experience in C++ programming on Linux/QNX platformStrong understanding of OOPS conceptsStrong understanding of the latest C++11/14 standardsThorough knowledge of the standard template library, STL containers (list, vector, map, hash map, set, unordered map/set...etc.), iterators and algorithms.Hands on experience with Open scene graph (OSG) library.Defining and documenting systems architecture, requirements, use case analysis, and tests for open GL features and technologies.Hands-on experience with 2D & 3D rendering application Design & Development of complex software products.3D Rendering technologies - Texturing, Shaders, and Core OpenGL exposure.Experience in Graphics APIs like OpenGL/Shader Programming.Experience in developing real-time systems, concurrent processing, and performance analysis.Good understanding of various data structures and algorithms.Good understanding of multithreading and thread synchronization techniques (mutex, semaphore, condition variables, events ..etc.)Good To HaveFamiliarity around using face points to create filters, stickers etc.Familiarity around 2D/3D filtersFamiliarity with 3D animationsFamiliarity with visual simulations and computer games