Meta is seeking a Softgoods Developer to shape the physical experience of AR/VR wearables. You will design, prototype, and develop softgoods components from concept through mass production for head straps, facial interfaces, cushions, and textile accessories.
Collaborate with design, human factors, and materials teams to ensure ergonomic, durable, and manufacturable solutions across Meta's hardware lines. This role emphasizes hands-on prototyping, documentation, and scalable production readiness.
#J-18808-LjbffrLead Softgoods Designer for Wearable AR/VR in seattle at Unknown Company
This position is listed as full time and onsite.