AR/XR Engineering Team MemberWork with AR/XR Engineering team to produce 3D models, scenes & environments. Work with 3D modeling and Design teams to establish effective pipeline.
Experience creating 3D models, scenes & environments.
Experience using Blender software to produce 3D models, scenes & environments.
Experience using Geometry nodes in Blender software to produce 3D models. Bachelors degree in interactive art, computer science or related field. Strong time management skills, with the ability to prioritize conflicting tasks and lead the team towards a common goal. Passion for immersive media, real time engines, and bringing groundbreaking experiences to market.
Experience working within agile Scrum engineering teams.Work on creating 3D Scenes and Products representative of Sam's Club MembersMark branded Products in curated Livingroom & Kitchen scenesNoTop 3 Skills Needed or Required3D Product & Scene Modeling, Blender Programming, Blender Geometry & Shader nodesWork on creating 3D Scenes and Products representative of Sam's Club MembersMark branded Products in curated Livingroom & Kitchen scenesiOS, VisionOS Engineers, UX Engineers & Product.Expertise of Blender software, Geometry node expertise and 3D asset modeling using 3d softwareThey will be building 3d content using blender software, since the project is sensitive, we can’t share much details without NDANo, Remote location is okYes, but will need to work PST hoursWed, Thu, 10 am to 12 pm.