Scopely is seeking a Design Director, World Systems to lead the design of procedural worlds for a major title in Culver City or remote within the US. You will own world generation systems, guide a team of designers, and partner with Tools, Art, UX, and engineering to deliver a cohesive player experience.
You bring 5+ years leading large-scale world design, a strong sense of pacing and density, and hands-on experience with procedural generation and Unity.
#J-18808-LjbffrWorld Systems Design Director - Remote (US) in workfromhome at Unknown Company
This position is listed as full time and able to be worked remotely.