Seeking an Unreal Tools Engineer, the full-time remote position will focus on developing tools and automation for an unannounced AAA project in Unreal Engine 5, enhancing game development workflows and diagnostics. Key responsibilities Partner with cross-functional teams to identify and implement reliable production solutions for workflow and tooling needs Design and maintain systems for crash reporting, diagnostic data collection, and automated testing tools Create and integrate Unreal Editor tools, plugins, and systems to improve developer productivity and effectiveness Required qualifications 5+ years of relevant professional engineering experience Strong experience with Unreal Engine 5 and C++, particularly in developing modules and plugins Proven ability to create internal tools and automation for testing and diagnostics Familiarity with version control systems like Perforce or Git, and issue tracking tools like Jira Experience with AI-assisted coding tools and the ability to effectively direct and validate their output
Unreal Tools Engineer in workfromhome at Unknown Company
This position is listed as full time and able to be worked remotely.