Anduril Industries is seeking a Mission Software Engineer for Undersea Reconnaissance & Strike. You will fix real bugs in the live codebase, reproduce field anomalies, and verify fixes in hardware-in-the-loop systems. You’ll work across subsystems, write tests, and document root causes.
Expect 25% travel and hands-on work near hardware and sensors, in a fast-paced defense environment. The role requires strong debugging instincts, experience with Rust or C++ and other languages, and comfort with
#J-18808-LjbffrUndersea Autonomy Software Engineer — Field Debugging in boston at Unknown Company
This position is listed as full time and onsite.