Unknown Company

Technical Designer

las vegas, nv • Posted 2 days ago
Onsite Full Time Arts
Technical Designer (Gaming)
Build What Players Experience!!

Location: Onsite (Boca Raton, FL or Las Vegas, NV)
GC Holder or USC only! W2-FTE

We're hiring a Technical Designer who operates at the intersection of creative design and development-someone who doesn't just design ideas, but builds them into real-time game experiences.
This is not a concept-only role.
Your work will ship, be played, and directly impact the player experience.

What You'll Do
You'll take concepts and turn them into production-ready assets that function inside a live game environment.
You will:
  • Create animations, particles, and visual effects that enhance gameplay
  • Build mockups, UI elements, and game components
  • Design and implement 2D/3D assets optimized for real-time performance
  • Translate creative ideas into efficient, game-ready implementations
  • Partner closely with developers to ensure designs are achievable and performant
  • Iterate quickly based on feedback, gameplay needs, and technical constraints
What Makes This Role Different
  • Your work lives inside the game-not just in design files
  • You'll solve real technical challenges, not just create visuals
  • You'll work across multiple projects and teams in a fast-paced environment
  • You'll have direct impact on live, player-facing products
What You Bring
  • Strong experience with:
    • Adobe Creative Suite (Photoshop, Illustrator, After Effects)
    • Spine (2D animation)
    • Real-time asset pipelines (2D/3D)
  • Ability to build optimized, performance-ready assets
  • Understanding of how assets function inside a game engine (Unity, Unreal, etc.)
  • Experience collaborating across design and development teams
  • Strong problem-solving skills and ability to adapt quickly
Bonus
  • Experience in mobile gaming or slot games
  • Ability to build your own effects (VFX, particles, animations)
  • Familiarity with HTML/CSS or scripting
  • Exposure to AI-assisted creative tools
For Senior Candidates
  • A strong demo reel demonstrating animation principles, VFX, and real-time application
  • Experience working inside a game engine in production
  • Ability to guide others and communicate effectively across teams
What We Value
  • People who solve problems, not just execute tasks
  • People who can move quickly without sacrificing quality
  • People who understand both creative intent and technical constraints

Bottom Line
If you want to build assets that are actually used by players-and work closely with both designers and developers to bring ideas to life-this is the type of role where you'll do your best work.
Laurie Roth
President/Sr. Consultant
DSN-IT


Technical Designer in las vegas at Unknown Company

This position is listed as full time and onsite.

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