Overview : We're looking to hire a Lead Artist on Brewhaha! You would be the 4th (and likely final) member of the core team for this game. About Fairy Stump Games
3-person (soon to be 4-person!) Seattle-based studio
Founded in January 2026
Past experience: Niantic (Pokémon Go), Windwalk (Sworn), Thred (tech startup), and Microsoft (Microsoft)
Creators of Brewhaha
About Brewhaha Co-op roguelike "bag-builder" set in a dark, magical city Targeting a late Summer/early Fall release We showed the prototype at PAX West, and players loved it! Steam page:
Your Role
6-month, full-time contract with the intention of keeping you on through release and beyond
Competitive compensation (flexible on 100% cash or a mix of cash and profit-sharing)
Working hours: 9-5 PT
Ideally in-person in Seattle
Your Responsibilities Take over the Lead Art role on the game. (Up until now, we've been contracting some of the work out and making placeholder assets ourselves.) This includes...
2D character creation and animation
UI art
Environment art
Marketing art assets
Art direction
VFX (though we can help with this too)
Working within constraints set by Game Design
No AI
Your Qualifications
Your portfolio rocks
Previous experience on a game that shipped
Comfortable working in Unity
2D art experience (see Responsibilities)
Open to feedback and quick iteration
Excited about working on a small team and owning the visual identity of the game
STUDIO ARTIST/STUDIO LEAD in washington at Unknown Company
This position is listed as contract and onsite.