Light & Wonder is seeking a Principal Software Architect to define and drive the technical architecture strategy for transitioning from legacy gaming technology to the new Carbon platform.
The role requires deep expertise in game development technologies, particularly in Unity and Godot. Candidates should be capable of guiding technical direction and ensuring modern engineering practices.
This position requires presence on-site 4 days a week in Las Vegas, with candidates in Chicago considered. Strong collaboration across departments is essential.
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