Unknown Company

Staff Rendering Engineer — Physically Based Rendering

workfromhome, ca • Posted Today
Remote Full Time Design & Development

General Motors is seeking a Staff Graphics Engineer for Rendering (Simulation) to advance physically-based rendering in a GPU-accelerated sensor simulator used for autonomous vehicle development. This remote/hybrid role focuses on light transport, materials, atmosphere, and sensor-imaging pipelines with OpenUSD and ROS integration.

You will drive physically-based rendering, MDL material systems, and shader coding, collaborating across teams to deliver radiometrically accurate synthetic data for

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Staff Rendering Engineer — Physically Based Rendering in workfromhome at Unknown Company

This position is listed as full time and able to be worked remotely.

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