Nintendo is an equal opportunity employer.
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
Responsibilities
- Architect, design, and implement display driver stack for use with current and future products.
- Develop and refine display software stack to ensure compliance with various display standards and specifications.
- Research and champion new features/technologies capable of being successfully deployed in massively used gaming consoles.
Qualifications
- 5+ years related experience.
- Understanding of display standards and specifications, such as HDMI, DSI, DisplayPort, and EDID.
- Experience developing device drivers for SOCs.
- Experience developing multithreaded software.
- Proficient with fundamental computer science data structures and algorithms in C/C++.
- Degree in Computer Engineering, Computer Science or Electrical Engineering.
Preferred Qualifications
- Knowledge of compositors and image composition pipelines.
- Experience debugging display protocol issues.
- Knowledge of display technologies such as HDR and VRR.
Benefits
- Base pay range: $145,150—$261,200 USD.
- Potential for a semi-annual discretionary performance bonus.
- Comprehensive benefits package including medical, dental, vision, 401(k), and paid time off.
Location
This position is onsite in Redmond, WA, and not open to remote status at this time.
#J-18808-LjbffrSr Engineer, Display (NTD) in redmond at Unknown Company
This position is listed as full time and able to be worked remotely.