Unknown Company

Software Engineer - Sensor, MacOS (Hybrid)

tx • Posted 1 weeks ago
Remote Full Time General

Crowdstrike Engineer 3 - MacOS SensorYou'll be joining our MacOS Sensor Foundation team supporting CrowdStrike's flagship Falcon endpoint protection platform. This team is responsible for core sensor components in user space (C++, Swift). We build and maintain the MacOS sensor, creating and/or building a platform for products and features that empower customers with prevention, detection, and response capabilities.Location:This role is hybrid, requiring 2-3 days per week on-site at one of the posted locations.What You'll Do:CrowdStrike Falcon Host is a two-component security product.

One component is a "sensor": a driver installed on client machines that observes system activity and recognizes malicious behavior, then provides on-box prevention capability and remote telemetry to the Falcon Host cloud. The sensor processes thousands of events per second to provide deep visibility into operations on the endpoint, and performs rich correlation and computation to identify malicious events and blocks malicious activity.The cloud component aggregates sensor telemetry for each customer's network, correlates malicious behavior across multiple machines, and presents our customers' operations teams with a prioritized summary of the threats detected in their environments.This is an Engineer 3 - macOS Engineer role in the engineering team that delivers the sensor (lightweight agent) on macOS. Engineers in the team own design and development of core features on the platform.

Features will cross-cut most core OS subsystems such as file system, memory, process, and networking. Many features are also built in a way that they will have shared components across Windows and Linux.Responsibilities:Design and develop software for deployment on macOS systemsOwn features from design to deliveryCollaborate with multi-functional team in various physical locationsTroubleshoot issues with the product as reported from customers responsivelyOther projects as assignedWhat You'll NeedCan develop high-quality code in C/C++ and Swift, and can demonstrate that capability, through job experience, schoolwork, or contributions to community projectsExperience on macOS developing product code with the following characteristics:high concurrency requirements needing strong use of multi-threadinghigh reliability requirementsdetailed requirements on low-level operating characteristics (memory usage, efficient performance, correct conformance to external standards)Experience working on a team to ship major features and releasesAble to communicate, collaborate, and work effectively in a distributed teamProven experience utilizing AI technologies to enhance decision-making, streamline workflows and processes, improve efficiency and drive business outcomes.Bonus Points:Prior experience working on Endpoint products, Cyber Security space, or networking technologies (e.g., network security, network protocols, or network infrastructure)Benefits of Working at CrowdStrike:Market leader in compensation and equity awardsComprehensive physical and mental wellness programsCompetitive vacation and holidays for rechargePaid parental and adoption leavesProfessional development opportunities for all employees regardless of level or roleEmployee Networks, geographic neighborhood groups, and volunteer opportunities to build connectionsVibrant office culture with world class amenitiesGreat Place to Work Certified™ across the globeCrowdStrike is proud to be an equal opportunity employer. We are committed to fostering a culture of belonging where everyone is valued for who they are and empowered to succeed.

We support veterans and individuals with disabilities through our affirmative action program.

Software Engineer - Sensor, MacOS (Hybrid) in tx at Unknown Company

This position is listed as full time and able to be worked remotely.

Back to Job Search