Overview
Simulation Engineer – San Francisco, CA (On-Site)
They move faster than traditional defense companies and are looking for builders who thrive under technical and personal challenge. Founded Aug 2024 with $5.9M pre-seed from top-tier investors, our client is developing autonomous, AI-powered defense systems to protect military assets and critical infrastructure from drone attacks. Their flagship product is a fast, distributed air defense solution capable of defeating multiple jam-resistant enemy drones - built for frontline deployment.
Role: Maintain and improve the simulation pipeline for robotic systems. Game engine expertise is essential - this is full-stack simulation, not just visuals.
U.S. Persons Only
They hire from all backgrounds and believe diversity strengthens the mission of defending free nations.
Base pay range
$140,000.00/yr - $190,000.00/yr
You bring
- Proficiency in C++ & Unreal Engine
- Experience with real-time constraints & Sim2Real workflows
- Bonus: UAV, ML, robotics, or multi-engine game dev experience
Day-to-day
- Build & test UAV/robotics simulation tools
- Develop internal engineering tools
- Assist with deployments & field tests (some travel)
Seniority level
- Mid-Senior level
Employment type
- Full-time
Job function
- Information Technology
Industries
- Defense and Space Manufacturing
Note: This summary retains the key responsibilities, qualifications, and context of the role while removing unrelated postings and boilerplate.
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