Unknown Company

Senior / Staff Software Engineer, iOS

los angeles, ca • Posted 6 days ago
Onsite Full Time General

Senior Or Staff Member For Our Ios TeamWe're looking for early members of our iOS team at the Senior and Staff levels. These aren't maintenance roles — you'll help define the architecture and experience of a product that's genuinely changing how the world makes music.You'll work directly alongside the founding team, shaping technical and product decisions from the ground up. The Suno iOS app is far more than a music player: it's a real-time AI creation studio, a social platform for sharing and discovering original music, and a showcase for some of the most advanced generative audio technology ever shipped to consumers.At the Senior level, you'll own major features end-to-end, drive engineering quality, and contribute to architectural decisions.

At the Staff level, you'll set the technical direction for the iOS platform, mentor the team, and define the foundations that scale us to 10x our current user base and beyond.If you care deeply about performance, polish, and building things that feel magical to use — and you want to do that in one of the most dynamic problem spaces in tech — this is the role for you.What You'll DoDesign and build Suno's iOS app across creation, discovery, playback, and social experiencesCreate foundational abstractions and libraries for performant, highly interactive audio and animationCollaborate closely with product and design to shape the feel, flow, and direction of the appOptimize for performance, responsiveness, and delight — from frame rates to load times to micro-interactionsInstrument and monitor the app's health, and iterate rapidly post-launch based on real user dataSet the technical direction for the iOS platform and define architectural patterns the team builds onMentor engineers and raise the bar for code quality, abstractions, and engineering cultureWhat You'll Need5+ years (Senior) or 7+ years (Staff) shipping production iOS appsAdvanced expertise in Swift — we use SwiftUI with UIKit where necessaryDeep experience building fluid, polished animations and translating design prototypes into robust, production-grade codeStrong sense for performance: you profile, benchmark, and fix, from UI thread contention to network efficiencyAn obsession with great user experience — you care about the details that most engineers skipComfort with ambiguity: you can scope work, make tradeoffs, and ship without a fully-defined specA collaborative spirit and strong communication — you work fluidly with designers, PMs, and backend teamsStrong PlussesExperience working with audio playback systems, streaming pipelines, or real-time audioExperience with social product features: feeds, follow graphs, notifications, publishing flowsBackground designing or consuming mobile-first APIs in close collaboration with backend engineersTrack record building 0?1 consumer products at a fast-moving startupTechnical leadership or mentorship experience (especially important for Staff candidates)Additional Notes:Applicants must be eligible to work in the US.This is a 5 day a week role in our LA, Venice Beach or Chelsea, NYC locationsCompensationThe annual salary range for this role is $200K – $300K + target equity + benefits (including medical, dental, vision, and 401k)BenefitsCompany Equity Package401(k) with 3% Employer Match & Roth 401(k)Medical, Dental, & Vision Insurance (PPO with HSA & FSA options)11 Paid Holidays + Unlimited PTO & Sick Time16 Weeks of Paid Parental LeaveCreative Education StipendGenerous Commuter AllowanceIn-Office Lunch (5 days per week)

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