Unknown Company

Senior Programmer, Graphics Tools

california • Posted 4 days ago
Onsite Full Time General

Senior Programmer, AI and Creation ToolsUnreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.We're looking for a Senior Tools Programmer to evolve artist tools within the Unreal Editor, particularly in geometry and texturing processing, terrain authoring, and procedural generation. An important aspect of this role is supporting both user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. You'll directly impact artist productivity by developing user-facing tools for one of the leading game engines used by developers worldwide.In this role, you will:Support and extend existing artist tools for internal and external usersRefactor existing tools to be more accessible and effective for agentic workflowsCreate new tools at the intersection of user-driven and agent-driven content creationCollaborate with artists on internal projects and productionsWork with other developers across team boundaries on shared initiativesContribute to major initiatives that shape the future of the Unreal EditorWhat we're looking for:Excellent C++ skillsStrong background in developing artist tools within the games or film industryExperience with geometry processing, texture processing, or procedural generationFluency in using current agentic tools and workflows for programming tasksTrack record of exploring and applying AI capabilities to advance artist workflowsExperience developing in a large codebaseAbility to work independently and deliver effectively as part of a distributed teamExperience working collaboratively to deliver high-quality outcomes across teamsThis role is open to multiple locations across North America and Europe (including CA, NYC, & WA).Pay Transparency Information: The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale.

Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).New York City Base Pay Range $172,736 — $253,347 USDCalifornia Base Pay Range $190,010 — $278,682 USDWashington Base Pay Range $172,736 — $253,347 USDEpic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design.As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer.

Senior Programmer, Graphics Tools in california at Unknown Company

This position is listed as full time and onsite.

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