Sony Interactive Entertainment’s San Diego Studio is seeking a Sr Programmer to help build, package, and ship the game for all platforms. You will own the cross-platform build and data-packaging pipeline, bring the engine to new platforms, and tackle low-level system and memory challenges to keep releases on schedule.
Ideal candidates bring 5+ years in C++ for performance-critical work on AAA titles, strong debugging skills, and experience with Visual Studio, Perforce, and build automation.
#J-18808-LjbffrSenior Graphics Programmer – Cross-Platform Engine & Tools in san diego at Unknown Company
This position is listed as full time and onsite.