A leading company specializing in immersive training solutions is hiring a Senior Game Technician (VR/Unity). This remote--out of region TEMP role supports a VR simulation training team and focuses on creating realistic character animations and gameplay systems in Unity.
There is no application deadline for this role.
Senior Game Tech (VR/Unity) Responsibilities:
- Develop and implement detailed character animations within Unity environments.
- Design and build animation state machines, blend trees, and IK systems to enhance realism.
- Collaborate closely with engineers, designers, and artists to ensure seamless integration.
- Optimize animation performance and interactions for VR experiences.
- Contribute to creating engaging, gameplay-driven character behaviors and interactions.
Senior Game Tech (VR/Unity) Qualifications:
- Over 5 years of experience in technical or gameplay animation.
- Proficiency with Unity and VR or simulation platforms.
- Skilled in using Maya, MotionBuilder, Blender, or similar tools.
- Strong understanding of gameplay systems and animation implementation.
- Knowledge of C# scripting is a plus.
Perks and Benefits:
- Medical, Dental, and Vision Insurance.
- Life Insurance.
- 401(k) Program.
- Commuter Benefit.
- eLearning and Ongoing Training.
- Education Reimbursement.
Eligibility requires working over 30 hours per week on an assignment lasting at least 10 weeks.
#J-18808-LjbffrSenior Game Technician (VR/Unity) in workfromhome at Unknown Company
This position is listed as full time and able to be worked remotely.