Roblox is seeking a Senior Engineer for the Cache team to build a next‑generation, multitenant caching service and operate large-scale distributed systems. You will drive architectural transitions, optimize performance, and mentor engineers across diverse teams.
Role requires 6+ years of experience, strong Go and C++, and expertise in observability and caching technologies. Ideal for candidates comfortable with open-source contributions and advanced cache internals.
#J-18808-LjbffrSenior Cache Systems Engineer — Scale & Multi-Tenant (Go/C++) in california at Unknown Company
This position is listed as full time and onsite.