Activision Blizzard is seeking a Principal Animation Engineer to advance character fidelity and believability across AAA games. The role supports engineers and animators, prototyping new features, and improving workflows for scalable animation work.
Remote work eligibility included, with flexibility to base in US or Europe. You will lead animation projects, mentor teams, and tackle diverse technical challenges in a fast-paced environment.
#J-18808-LjbffrSenior Animation Engineer: Realistic Motion (Remote) in santa monica at Unknown Company
This position is listed as full time and able to be worked remotely.