World Labs seeks a Senior/Staff Rendering Systems Engineer to build and scale Unreal Engine–based rendering systems for synthetic data generation. You will own low-level rendering and CUDA work to run many-world rendering efficiently on cloud GPUs.
You will profile end-to-end workloads, diagnose bottlenecks, and integrate the renderer with internal simulation and data pipelines while collaborating with infrastructure and data teams.
#J-18808-LjbffrRendering Systems Engineer - Synthetic Data & Simulation in san francisco at Unknown Company
This position is listed as full time and onsite.