Scopely is seeking a Principal Systems Designer for an unannounced, mobile-first live-service title. This remote-in-US or hybrid-in-Culver-City role focuses on defining and shipping core systems, progression, economy, and loot, with Unity-based implementation and analytics-driven tuning.
You’ll collaborate across design, engineering, and production to turn ambiguous problems into well-instrumented systems and scalable player experiences.
#J-18808-LjbffrRemote Principal Systems Designer – Live-Service Mobile in culver city at Unknown Company
This position is listed as full time and able to be worked remotely.