BulletFarm is seeking the studio's sole gameplay designer to prototype core combat loops in Blueprints with the Creative and Technical Directors. You will own player-facing mechanics, progression, and long-term engagement, collaborating with engineering to prototype and refine features.
You will drive design documentation, present concepts to leadership, and mentor future team members as the discipline grows. This is a remote-first opportunity across the US and Canada.
#J-18808-LjbffrRemote Lead Gameplay Designer - FPS Co-op Prototyper in workfromhome at Unknown Company
This position is listed as full time and able to be worked remotely.