Weekday 1 is seeking a Game Tools & Modding Engineer for a remote contractor role. The candidate will focus on engine-level development, graphics pipelines, and tool creation to optimize real-time rendering workflows across teams.
The position requires strong C++ expertise, experience with DirectX/Vulkan/OpenGL/Metal, and familiarity with Unreal Engine or similar engines. Collaboration with engineers and artists will be essential to deliver robust tooling and performance improvements.
#J-18808-LjbffrRemote Graphics Engine Tools & Modding Engineer in workfromhome at Unknown Company
This position is listed as contract and able to be worked remotely.