NVIDIA seeks a senior engineer to lead a real-time, GPU-accelerated propagation engine for radio signals in 3D environments. You will design a two-time-scale system delivering volumetric radio maps and millisecond per-link updates, leveraging CUDA and a GPU ray-tracing framework.
Requires a PhD or equivalent in CG/HPC/EM and 8+ years of experience, with strong knowledge of BVH, space-filling curves, and GPU memory hierarchies. Equity and benefits available.
#J-18808-LjbffrRealtime GPU Raytracing Engineer for 5G/6G Propagation in santa clara at Unknown Company
This position is listed as full time and onsite.