Skydance Games, a division of Paramount, is seeking a Principal Game Engineer to architect key game features and frameworks. The Principal Engineer serves as a craft leader, mentoring peers while not managing staff.
Collaboration with design, art, and audio teams will shape core systems and push technology forward. You will drive major components, own development schedules, and guide cross-title technology using modular approaches.
#J-18808-LjbffrPrincipal Game Engineer — Remote Innovator in santa monica at Unknown Company
This position is listed as full time and onsite.