Epic Games is hiring a Principal Engineer to architect enterprise-grade agentic AI infrastructure — agent identity/authorization, cluster orchestration across Kubernetes/EC2, and knowledge-graph/vector-search memory pipelines — defining how AI is used at Epic for the next decade.
Location
Cary, NC
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Seniority
Compared with 41 other Engineering roles: Common across similar roles Unique to this role
What you'll do
What you\'ll do
Responsibilities
- Own end-to-end technical architecture across AI infrastructure platforms with coherent integration patterns
- Drive architectural decisions for agent identity and workload authorization (SPIFFE/SPIRE, OIDC, token exchange) Unique
- Design Cluster API abstractions for orchestrators across Kubernetes, EC2, and other backends Unique
- Architect knowledge graph, vector search, and memory-consolidation pipelines at org-wide scale
- Establish credential security standards (AES-256-GCM vault, audit completeness) Unique
- Mentor senior and staff engineers; write design documents as reference architecture
What you\'ll need
Experience
- 12+ years software engineering; 4+ years at staff/principal scope
- Compiled systems language fluency (Go preferred; Rust/C++ acceptable)
- LLM-integrated systems (agent orchestration, MCP, tool-use frameworks) Common
- Knowledge graphs, vector databases, hybrid retrieval, Kubernetes operations