Apple Inc. is seeking an On-Device ML Infrastructure Engineer focused on Core ML Runtime to advance graph compilation, runtime systems, and ML operator primitives for on-device execution.
You will work across compiler technologies, system software, and hardware integration to deliver efficient ML models on Apple devices. You will architect and maintain on-device graph compiler, runtime, and kernels; optimize for performance, energy, and thermal constraints; collaborate with ML, OS, and hardware
#J-18808-LjbffrOn-Device ML Graph Compiler Engineer in cupertino at Unknown Company
This position is listed as full time and onsite.