NVIDIA is seeking a Neural Graphics Engineer in California for real-time rendering and neural graphics work. You will implement techniques in production pipelines, prototype differentiable graphics, and collaborate across teams to ship features.
The role requires 2–4 years of C++/Python experience and coursework in graphics or ML, with opportunities to work on shader languages, compilers, and runtime tools at scale.
#J-18808-LjbffrNeural Rendering Engineer — Real-Time AI Graphics (Equity) in santa clara at Unknown Company
This position is listed as full time and onsite.