Activision's Central Animation Technology Group is seeking a Principal Animation Engineer to drive next-generation character movement and believability across AAA games. The role supports remote work eligibility with options to be based in the United States or Europe.
You will lead cross-studio collaboration and innovate animation systems, workflows, and features for dynamic player experiences. Expect to collaborate with animators and engineers worldwide, tackle complex optimization challenges,
#J-18808-LjbffrLead Animation Engineer Real-Time Character Fidelity Remote in santa monica at Unknown Company
This position is listed as full time and able to be worked remotely.