Unknown Company

iOS Design Engineer (United States)

remote • Posted 3 days ago
Onsite Full Time nan

We're looking for an iOS developer with a designer's eye. Our designers hand you screens in Figma, and you build them in Swift so the app looks and feels like the design.


About the work

You'll rebuild the interface of a consumer golf app that handles live scoring and payouts between players. The app is written in Swift with UIKit and SwiftUI, and you'll work alongside its developer. Most of your time goes to the screens people touch: onboarding, scorecards, money flows, and the small interactions in between.


What you'll do

  • Build screens from Figma in SwiftUI and UIKit, matched closely to the design
  • Rework existing screens that function but don't feel finished
  • Build animations and transitions that make the app feel fast
  • Keep components consistent across the app
  • Work directly with our designers and creative lead on details and feedback


What we need to see

  • App Store links at the top of your resume. No links, no review.
  • For each app, a line on which screens you built
  • At least two shipped iPhone apps where the interface work was yours


Nice to have

  • Payments, wallets or fintech work
  • Consumer apps, especially sports or social
  • Motion work in Lottie, Rive or native animation


How to apply

Put your App Store links at the top of your resume and apply here. We look at the apps first and the resume second.

iOS Design Engineer (United States) in remote at Unknown Company

This position is listed as full time and onsite.

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