Intel Corporation in Folsom, CA, is seeking a GPU Validation Engineer to define validation methodologies and build emulation/prototyping models. You will debug silicon, maintain validation infra, and drive performance, power, and area goals across media and display interactions.
You will collaborate with architecture, design, board and manufacturing teams to optimize validation and publish reports detailing results to cross-functional groups.
#J-18808-LjbffrGPU Validation Engineer — Build High-Performance Graphics in folsom at Unknown Company
This position is listed as full time and onsite.