Game Design Director - Star Trek Fleet CommandScopely is looking for a superstar Game Design Director to join our Star Trek Fleet Command team in Ireland, Spain, or the UK on a remote basis.At Scopely, we care deeply about what we do and want to inspire play, every day – whether in our work environments alongside talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating in the mobile games industry, connecting millions of players around the world daily.Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X MMO has continually evolved, earning its place as one of the top-grossing games on the market.
Our next chapter is bold: we're evolving the traditional 4X experience in STFC — and we need a bold design leader to shape the content and loops our players engage with on a daily basis.What You Will DoBecome the design owner and leader behind our content pipeline, directing designers and live ops specialists in crafting compelling experiences for our playersGuide teams through the creative process, ensuring they can hit the vision of the game and deliver upon player and product needs with accuracyManage and mentor designers in systems and economy design to elevate our standards and craft incredible experiencesFostering a high-performance culture within the department through leadership, people development, and team engagement.Shape the design process to ensure the standards of players are met and exceededWork with design leaders to shape the future of the game economyCollaborate with experienced, driven and passionate Designers, Product Managers, Analysts, and Engineers to implement features which aim to advance the genreEvaluate performance using data, player feedback, and your own playtest experienceDesign for scale: plan for long-term content extensibility and system healthWhat We're Looking For5+ years of game design leadership experienceProven experience in F2P systems design and progression modelling8+ years of experience designing systems or economies for live, F2P games (preferably MMO, 4X, or strategy genres)Deep experience and mastery of complex game economies in F2PExcellent leadership and team management skills, with the ability to inspire and motivate a design teamA track record of delivering clear, consistent creative direction and managerial feedback that elevates others' workExperience with all aspects of game design discipline: concept, game progression, interface, monetization, and retentionAbility to translate KPI targets and data into design direction for teamsMastery of spreadsheets and confidence in balancing power curves, pacing, and resource flowExperience working cross-functionally and navigating live production environmentsA positive, thoughtful, and collaborative approach to game developmentBonus PointsDeep understanding of the 4X genre with specific experience in F2P 4XFamiliarity with SQL, scripting, or simulation toolsLove for Star Trek, sci-fi, or highly strategic social gamesPrevious work on alliance or co-op systems in large-scale gamesPlease ensure that the résumé/CV you attach is written in English.At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!