Flight Software Engineer IIDenver, CO or Long Beach, CASpace is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it.True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors — enabling the U.S.
and its Allies to secure the space environment and counter threats from the ultimate high ground.Be the offset. We create asymmetric advantages with creativity and ingenuity.What would it take? We challenge assumptions to deliver ambitious results.It's the people.
Our team is our competitive advantage and we are better together.As a Flight Software Engineer II at True Anomaly, you will gain experience at every phase of the spacecraft program including design, analysis, manufacturing, test, and flight. The company culture is one of innovation and speed, so if you are looking for a place that allows you to reach your full potential, this is the job to consider.Contribute to the software development cycle including design, development, integration, and test for flight computers used in space missions (on-board computers, processing units and others)Integrate complex GNC algorithms with flight softwareContribute to the Command Telemetry Database (CDTB) definition and maintenance for ground and on-orbit test and missionCollaborate with the ground C2 software teamContribute to command scripting and sequencing of the SpacecraftDesign and implement satellite subsystem model simulators on HITL/SITL environmentDevelop reusable device drivers/interfaces and communications protocol libraries for flight hardwareParticipate in code reviews and contribute to flight software architecture discussionsBachelor's degree in computer science, electrical engineering, computer engineering, or related field2 to 4 years of experience with low-level firmware architecture, design, and developmentLow-level device driver development and safety critical systems experienceExperience with embedded RTOS such as RTLinux or Azure RTOSFamiliarity with common protocols such as Ethernet, SPI, I2C, CAN, RS422, RS485, etc.Familiarity with networking protocols: UDP, TCP/IPProficiency in C/C++ and at least one of the following: Rust, Zig, or PythonAbility to maintain or obtain TS/SCI clearanceMaster's degree in computer science, electrical engineering, computer engineering, or related field2 - 4 years experience developing and/or producing FSW for space applicationsDemonstrated experience and discipline with version control, continuous integration, and continuous delivery conceptsFamiliarity with embedded LinuxComfortable with typical embedded systems tools, compilers, debuggers and IDEsBroad experience with microcontrollers, application processors, revision control systemsStrong debugging skills through use of instrumentation such as oscilloscopes and protocol analyzersApplication experience in areas such as robotics, automation, motor control, and sensor fusionBase Salary: $90,000 - $155,000Equity + Benefits including Health, Dental, Vision, HRA/HSA options, PTO and paid holidays, 401K, Parental LeaveYour actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, location, and experience.This is an onsite role, we are seeking candidates based near Denver, CO or Long Beach, CA.The work environment; temperature, noise level, inside or outside, or other factors that will affect the person's working conditions while performing the job.The physical demands of the job, including bending, sitting, lifting and driving.