You'd sit between design and engineering: prototyping in code, owning motion and density, finishing the screens that ship. A Figma decision should reach production without getting lost on the way.
What you will do
- Prototype new surfaces in code, fast enough to compare three directions.
- Own motion, density and accessibility across shipped surfaces.
- Maintain the design-system primitives engineers actually use.
- Pair with product designers to land details in production.
Basic qualifications
- 4+ years with React and modern CSS.
- A portfolio of shipped UI work.
- Strong taste in motion and microinteractions.
- Fine working without a finished hand-off.
Preferred qualifications
- Built or maintained a production design system.
- Experience with Framer Motion, WebGL or canvas-driven UI.
- Comfort talking to non-designers about why a detail matters.
- You treat accessibility as part of the job.
Engineer in northern at Unknown Company
This position is listed as full time and onsite.