Job TitlePay rate $70-74/hr W2 Role is expected to be primarily onsite, with hybrid flexibility potentially considered; fully remote candidates are not preferred. 6 months contractYou will work closely with software engineers to ensure our proprietary rendering toolset is built and distributed reliably across our studio infrastructure and open-source. Additionally, you'll bring strong communication skills to talk at technical and management levels, and the ability to thoroughly document systems and processes.Required QualificationsLinux Expertise: Expert-level administration and configuration skills in Linux environments, including deep familiarity with shell scripting (Bash), package management, and system performance tuning.GitHub Actions Ecosystem: Extensive hands-on experience building, debugging, and maintaining complex enterprise pipelines using GitHub Actions, including self-hosted runners and custom actions.Programming & Scripting: Strong proficiency in Python for automation, tool development, and pipeline integration.C++ Build Systems: Deep understanding of the C++ compilation pipeline (compilers, linkers, static/dynamic libraries), Docker, Conan, Rez and CMake build automation tool.Version Control: Mastery of Git, including branching strategies, submodules, hook configurations, and large repository management.Preferred QualificationsMulti-Platform Engineering: Practical experience managing builds and troubleshooting compilation dependencies on Linux (Rocky9), macOS (M-series) and Windows platforms.
Familiarity with Rez, and VFX-standard runtime environments.Industry Experience: Prior experience working within a visual effects (VFX), animation, or gaming studio pipeline is a significant plus.
Dev Ops Engineer in glendale at Unknown Company
This position is listed as contract and able to be worked remotely.