2K Games, Inc. is seeking a Build Systems Engineer with production‑level experience to migrate, support, and optimize build pipelines across Unreal Horde and Jenkins in the cloud.
You will automate workflows, manage CI/CD pipelines, and monitor system performance to maximize uptime and reliability as we move from on‑prem to cloud. You will collaborate with developers, platform engineers, and DevOps teams to standardize builds across studios, implement reusable automation, and improve
#J-18808-LjbffrCloud Build Systems Engineer – CI/CD for Game Pipelines in northern at Unknown Company
This position is listed as full time and onsite.