Electronic Arts in Los Angeles is seeking a skilled Build & Release Engineer to optimize deployment workflows, automate the build pipeline, and ensure smooth releases for our AAA titles. You will collaborate across disciplines, troubleshoot issues, and contribute to the lifecycle from development to live service.
The ideal candidate has 2+ years in game studios, experience with Jenkins or TeamCity, Perforce, and scripting in Groovy, Python, or PowerShell, plus strong C#/Java/OOP skills.
#J-18808-LjbffrBuild & Release Engineer - AAA Games in northern at Unknown Company
This position is listed as full time and onsite.