Electronic Arts in California is seeking a Build & Release Engineer to join our release-oriented team. You will help design and run deployment workflows, manage the technical build pipeline, and ensure timely, stable builds for internal teams and external partners.
You’ll collaborate across disciplines, troubleshoot issues in dev and release branches, and contribute to automation with C#, Groovy, and scripting languages.
#J-18808-LjbffrBuild & Release Engineer – AAA Game Pipelines in los angeles at Unknown Company
This position is listed as full time and onsite.