About University at Albany
Established in 1844 and designated a University Center of the StateUniversity of New York in 1962, the University at Albany's broadmission of excellence in undergraduate and graduate education,research and public service engages a diverse student body ofapproximately 17,000 students in nine schools and colleges acrossthree campuses.
Located in Albany, New York, New York State's capital, theUniversity is convenient to Boston, New York City and theAdirondacks.
Job Description
The College of Emergency Preparedness, Homeland Security andCybersecurity (CEHC) is the first of its kind in the nation;uniting people, technology and knowledge to address the challengesof the 21st century. The Emerging Technology and EntrepreneurshipComplex (ETEC) is the $180M research, instructional andentrepreneurial complex in which CEHC resides, providing ourfaculty state of the art laboratory and teaching spaces.
CEHC seeks adjunct lecturers for our new and growing Game Design& Development (GDD) program. The candidate will teach gamedesign and development courses which may include but are notlimited to game programming, game art, game technology, thebusiness of games, game studies, UI/UX for games, and gamedesign.
The position offers an opportunity for a dynamic educator andpractitioner to contribute to a rich interdisciplinary curriculum.Ideal candidates will bring a strong foundation in game designthrough their teaching or training program.
Primary Responsibilities
- Teach undergraduate and graduate courses in game design &development in one or more areas which may include but not limitedto game programming, game art, game technology, the business ofgames, game studies, UI/UX for games, and game design.
Functional and Supervisory Relationships
- Reports to Department Chair
- Supervises the following positions: none
Job Requirements
- Knowledge of game design and development principles in one ormore areas such as game programming, game art, game technology,UI/UX for games, game studies, or the business of games.
- Ability to design and deliver effective undergraduate and/orgraduate instruction in game design and development acrossin-person, online, and hybrid modalities.
- Ability to integrate current professional practices, tools, orindustry experience in game-related fields into academiccoursework.
- Ability to communicate effectively and foster an inclusivelearning environment that supports student success within a diverseacademic community.
- Applicants must demonstrate an ability to develop inclusive andequitable relationships within our diverse campus community.
- Applicants must demonstrate an ability to support diversity,equity, access, inclusion, and belonging relative to theirrole.
Minimum Qualifications
- A MA, MS, MFA in Game Design & Development, InformationScience, English, Animation, Computer Science, Engineering orNetworking, or a closely related field from a college or universityaccredited by a U.S. Department of Education or internationallyrecognized accrediting organization.
- Three or more years of academic teaching or professionaltraining experience.
- An ongoing professional practice which includes any of thefollowing: game or play-related work, commercial or indie gamedevelopment or game-related asset production / technical art.
- Demonstrated readiness to teach undergraduate and/or graduatecourses in varying modalities (in-person, online, and/orhybrid).
Preferred Qualifications
- A terminal degree in Game design and development, InformationScience, English, Animation, Computer Science, Engineering orNetworking, or a closely related field from a college or universityaccredited by a U.S. Department of Education or internationallyrecognized accrediting organization.
- Experience teaching graduate courses in game design &development such as game programming, game art, game technology,the business of games, game studies, and game design.
- Demonstrated experience or teaching in multiple modalities(in-person, online, and/or hybrid).
- One or more years working in the game design and developmentindustry.
Working Environment
- Typical office environment
- In-person and on-line courses
- Collaborative and interdisciplinary academic environment
Additional Information
Professional Rank and Salary Range: Adjunct Lecturer
Special Note: Visa sponsorship is not available for this position.If you currently need sponsorship or will need it in the future tomaintain employment authorization, you do not meet eligibilityrequirements. Additionally, please note that UAlbany is not anE-Verify employer.
The Jeanne Clery Disclosure of Campus Security Policy and CampusCrime Statistics Act, or Clery Act, mandates that all Title IVinstitutions, without exception, prepare, publish and distribute anAnnual Security Report. This report consists of two basic parts:disclosure of the University's crime statistics for the past threeyears; and disclosures regarding the University's current campussecurity policies. The University at Albany's Annual SecurityReport is available in portable document format (PDF) by clicking this link
Pursuant to Executive Order 161, no State entity, as defined by theExecutive Order, is permitted to ask, or mandate, in any form, thatan applicant for employment provide his or her currentcompensation, or any prior compensation history, until such time asthe applicant is extended a conditional offer of employment withcompensation. If such information has been requested from youbefore such time, please contact the Governor's Office of EmployeeRelations at or via email at
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#J-18808-LjbffrAdjunct Lecturer - Game Design and Development (Continuous Posting) in city of albany at Unknown Company
This position is listed as full time and hybrid.