Electronic Arts in Los Angeles is seeking a Build & Release Engineer to improve deployment workflows and ensure smooth releases across internal and external teams. You will support the build process and contribute to automation efforts in C# and Groovy.
You will collaborate across disciplines to implement new workflows, troubleshoot performance issues, and help drive development goals in a fast-paced game studio environment.
#J-18808-LjbffrAAA Game Build Engineer: Pipelines & Releases in los angeles at Unknown Company
This position is listed as full time and onsite.