UX Designer, YouTube Music Integrations Verticals
Minimum qualifications:
- Bachelor's degree or equivalent practical experience.
- 4 years of interaction design experience in product design or UX design.
- Include a portfolio, website, or any other relevant link to your work in your resume (providing a viewable link or access instructions).
Preferred qualifications:
- Experience designing for hardware devices - auto (CarPlay, Android Auto) and wearables.
- Familiarity with device platforms, guidelines, software development kits etc.
- Excellent prototyping skills, especially with vibe coding and GenAI tools.
About the job
At Google, we "Focus on the user and all else will follow." Our Interaction Designers transform complex tasks into intuitive, easy-to-use experiences for billions of people. From creating user flows and wireframes to building mockups and prototypes, you will envision and bring product experiences to life with an inspired, refined, and magical feel. You will join our multi-disciplinary UX team, collaborating with Engineering and Product Management, leveraging user insights to create industry-leading products.
As an Interaction Designer, you'll apply user-centered design methods to craft industry-leading user experiences from concept to execution, working with design partners to evolve the Google design language to build beautiful, innovative products.
At YouTube, we believe that everyone deserves to have a voice, and that the world is a better place when we listen, share, and build community through our stories. We work together to give everyone the power to share their story, explore what they love, and connect with one another in the process. Working at the intersection of cutting-edge technology and boundless creativity, we move at the speed of culture with a shared goal to show people the world. We explore new ideas, solve real problems, and have fun — and we do it all together.
Responsibilities
- Design, implement, and maintain features for YouTube Music Integrations Integrations on first-party/second-party devices.
- Stay up-to-date with first-party/second-party device ecosystem and common capabilities.
- Work with product management and engineering teams to develop and launch new features and applications.
- Produce deliverables such as mocks, wireframes, user flows, interactive prototypes, contribute to design systems, and carefully crafted visual specifications.
- Manage design work effectively across multiple projects and communicate priorities to your team.